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Resident evil 2 udk
Resident evil 2 udk










When it comes down to it, I'd rather just play the original game on Sega Genesis than a heavily modded version. Most of what Bomberlink and his crew did was copy someone else's work, modify it, and release it, though they did greatly modify it.

resident evil 2 udk

People would say things like "Bombergames did what Sega couldn't do", ignoring the fact it was SEGA who published the game in the first place. I remember when Streets of Rage Remake came out, and while I thought it was a pretty fun overall game, I felt it got far, far more praise than it deserved. While I have nothing against fan or official remakes (Majora's Mask 3D is one of my most anticipated games right now, along with Xenoblade 3D), but I do wonder sometimes why fan remakes are so prevalent. This project was once going to adopt a Resident Evil 4 over-the-shoulder angle, but it's rather nice to see the traditional fixed camera perspectives due to the inevitable copyright issues it'll never be released, however. It's rather impressive, and you can see a full playthrough below. Those dreaming of a HD re-release can merely look on at this impressive fan-effort from Rod Lima it's described as an educational project, in which he recreates UI assets, utilises environments from Resident Evil: The Darkside Chronicles and pulls it all together in Unreal Engine 3. We're big fans of this one, and recall with admiration the trickery employed to successfully port the title to the cartridge-based Nintendo 64, an impressive feat considering all of the full-motion video cutscenes. That first game is wheeled out regularly, yet its arguably superior sequel - surprisingly called Resident Evil 2 - isn't shown quite the same love.

resident evil 2 udk

Just recently Capcom released a new HD version of Resident Evil - that's a HD port of a port, for the record - that annoyingly skipped Wii U.












Resident evil 2 udk